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* Wrap dmagick.internal.Windows in a version(Windows).Mike Wey2017-06-21
| | | | See: #19
* Don't use the ANSI versions of the winapi directly. Fixes #18Mike Wey2017-03-26
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* Corrected issue with compiling on 64bit. Hackish fix.Ricky Curtice2014-08-07
| | | | | | size_t changes with architecture, on my 64bit compile it was a ulong, but the underlying libs just use int and uint. Chose int because it can automatically be cast to uint losslessly, but the reverse isn't true. A full correct fix would be to dig through the code replacing all non-pointer uses of size_t with the correct integer type. That's just outside of my current time limits to fix this.
* Make WinProc nothrow.Mike Wey2012-09-17
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* Don't initialize the bitmap info every time the image is drawn.Mike Wey2012-01-02
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* Add support for animations.WindowsDisplayMike Wey2011-12-31
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* Some Cleanup.Mike Wey2011-12-30
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* Add the windows display functionality.Mike Wey2011-12-30