module dmagick.c.splayTree; import dmagick.c.magickType; extern(C) { struct SplayTreeInfo {} MagickBooleanType AddValueToSplayTree(SplayTreeInfo*, const void*, const void*); MagickBooleanType DeleteNodeByValueFromSplayTree(SplayTreeInfo*, const void*); MagickBooleanType DeleteNodeFromSplayTree(SplayTreeInfo*, const void*); const(void)* GetNextKeyInSplayTree(SplayTreeInfo*); const(void)* GetNextValueInSplayTree(SplayTreeInfo*); const(void)* GetValueFromSplayTree(SplayTreeInfo*, const void*); int CompareSplayTreeString(const void*, const void*); int CompareSplayTreeStringInfo(const void*, const void*); SplayTreeInfo* CloneSplayTree(SplayTreeInfo*, void* function(void*), void* function(void*)); SplayTreeInfo* DestroySplayTree(SplayTreeInfo*); SplayTreeInfo* NewSplayTree(int function(const void*, const void*), void* function(void*), void* function(void*)); size_t GetNumberOfNodesInSplayTree(const SplayTreeInfo*); void* RemoveNodeByValueFromSplayTree(SplayTreeInfo*, const void*); void* RemoveNodeFromSplayTree(SplayTreeInfo*, const void*); void ResetSplayTree(SplayTreeInfo*); void ResetSplayTreeIterator(SplayTreeInfo*); }