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module dmagick.c.splayTree;
import dmagick.c.magickType;
extern(C)
{
struct SplayTreeInfo {}
MagickBooleanType AddValueToSplayTree(SplayTreeInfo*, const(void)*, const(void)*);
MagickBooleanType DeleteNodeByValueFromSplayTree(SplayTreeInfo*, const(void)*);
MagickBooleanType DeleteNodeFromSplayTree(SplayTreeInfo*, const(void)*);
const(void)* GetNextKeyInSplayTree(SplayTreeInfo*);
const(void)* GetNextValueInSplayTree(SplayTreeInfo*);
const(void)* GetValueFromSplayTree(SplayTreeInfo*, const(void)*);
int CompareSplayTreeString(const(void)*, const(void)*);
int CompareSplayTreeStringInfo(const(void)*, const(void)*);
SplayTreeInfo* CloneSplayTree(SplayTreeInfo*, void* function(void*), void* function(void*));
SplayTreeInfo* DestroySplayTree(SplayTreeInfo*);
SplayTreeInfo* NewSplayTree(int function(const(void)*, const(void)*), void* function(void*), void* function(void*));
size_t GetNumberOfNodesInSplayTree(const(SplayTreeInfo)*);
void* RemoveNodeByValueFromSplayTree(SplayTreeInfo*, const(void)*);
void* RemoveNodeFromSplayTree(SplayTreeInfo*, const(void)*);
void ResetSplayTree(SplayTreeInfo*);
void ResetSplayTreeIterator(SplayTreeInfo*);
}
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